Being a hero always has its price, but what happens if that price is too high to pay?
Fresh off their victory over Graves and his followers, Marcus and his friends have managed to enjoy a few weeks of relative calm and peace as they continue to build Aldford, preparing the town for a new wave of settlers coming from Eberia. But as the days wear on with no new arrivals in sight, they begin to fear the worst. Eventually setting out to search for their promised reinforcements, they soon realize that they weren’t as alone on the frontier as they thought they were.
Just managing to rescue a caravan of settlers in the nick of time from a horde of bandits, Marcus and the rest of Virtus barely have a chance to catch their breath before they find themselves thrust into the middle of Eberian politics, revealing a plot that threatens to not only take away their hard-won independence, but to destroy Aldford completely.